How To Earn

Play. Compete. Get paid in progress.

SPORTERRA starts with an internal economy of Credits, Training Points, and Season Rewards. $SPORT sits on top as the open layer for ranked entry, clubs, and scarce cosmetics.

Earn paths

Everything you do can pay.

Matches & Play

Credits and Athlete XP from football, basketball, tennis, swimming, athletics, and climbing sessions.

Structured Challenges

Higher payouts for dedicated drills: penalty contests, three-point lines, 50m sprints, rally endurance.

Competition Ladder

Beginner → Club → Regional → Professional → Elite → Championship. Rewards scale with the tier.

Season 01 Events

Football Championship, 100m Sprint Cup, Swimming Tournament, Tennis Open, Basketball League, Climbing Challenge.

Clubs

Join or found a club. Collective events pay Club Reputation plus shared season rewards.

Records & Titles

Reputation grows from wins, records, ranked placement, and major events. Titles live on the Athlete Passport.

Reward table

What drops from competition.

  • Athlete XP
  • Credits
  • Equipment
  • Titles
  • Ranking Points
  • Athlete Reputation
  • Cosmetics
  • $SPORT

Sinks

Credits and $SPORT leave the loop.

Equipment gives limited specialization — never a pay-to-win ceiling. The whitepaper is explicit: the core design does not depend on a token.

Equipment

Boots, kits, rackets, goggles, performance wear.

Nutrition

Performance, endurance, light, and recovery meals.

Programs

Speed, endurance, and power diet + training blocks.

Customization

Kits, animation confidence, and passport cosmetics.

Facility Access

Advanced trainers, elite areas, Performance Lab tests.

Clubs

Founding fees, division slots, and club-vs-club entries.